Taking a look at the fortifications from last time, it looks like the archer tower is almost completed.
Some new bedrooms being carved out.
We decided to smooth a lot of the stone walls to increase the value of the fortress. Brandon was very busy today, he had his work cut out for him (get it? stonecutting? pfft, whatever... jerks.)
The dwarven liaison visits our fine establishment, but there's no trade depot. :'(
Huzzah! Our new trade depot is finished. The liaison can now chat with Shay, our humble leader, about trading.
Some more bedrooms are being built south of the new ones. The ones we first built have been assigned to the lucky residents of our first expedition.
Some human merchants were nice enough to pay us a visit, unfortunately we didn't have anything good to trade them, so Shay sent them off on their merry way with a kind word and a warm smile.
As we later found out the human trader was actually a she, not a he, and she was doing something that I've never seen before after she left the depot.
A few minutes later, I saw this message about a camel being enraged. Thinking it was my own tame camel that came with us, hauling our caravan, I panicked and opened up the status window. No, he appeared to be fine...but when I scrolled down to the wild camels...
...I saw something quite disturbing- 3 deceased camels among the 2-humps.
Desperately trying to figure what was going on, I checked the map where the camels were grazing.
That red colored dirt is blood...that can't be a good sign.
What's this?! The trader appears to have run into the camels on their way out of our depot, and...they're beating them with their bare hands!
This reckless camel-punching reminds me of something I've seen before in a similar fantasy-themed environment. Hmm...
And he's down...poor camel. A senseless killing that could've been avoided if I had made some crappy goods to trade. Oh well, time to collect some camel leather and make stew!
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